OmniRealms Studio ships original games for Roblox and Minecraft — built in-house, updated weekly, and live-operated by the people who made them. No abandoned experiences, no license farms.
Soon
Monthly players across titles
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Live worlds in the forge
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Content updates, shipped weekly
Soon
Player ratings, in the open
The outbreak has begun. Battle massive hordes and powerful elites, pick a class with unique passives and abilities, and explore maps full of hidden secrets and samples. Complete missions, earn rewards, collect hundreds of skins — and team up with friends to become the ultimate monster slayer.
Classic factions the way the old realms ran it: claim land, build your base, and defend it from raids and PVP. Custom classes with their own perks, custom enchantments, a spawner-driven economy, auctions and player trading, boss fights — and obsidian that breaks after five TNT hits.
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Every world gets a weekly content drop and a named team watching the metrics. When a game stops earning its update, we say so — we don’t let it rot.
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Our Minecraft worlds run on the same hosting platform we rent out. The studio is the hosting side’s harshest customer — and its best QA team.
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Extraction votes in Mission: Outbreak, season polls in Factions. The communities steer; we build what wins.
Both worlds are free to play. Subscribe for patch notes and playtest invites — new worlds open to the list first.